A combat system in which action flows continuously but the player can pause at any moment to issue orders to each party member. It combined the tension of real-time play with the deliberation of turn-based tabletop combat.
Origin
Popularized by BioWare's Baldur's Gate (1998) and the Infinity Engine games that followed.
Quick answers
- What does "Real-time with pause" mean?
- A combat system in which action flows continuously but the player can pause at any moment to issue orders to each party member. It combined the tension of real-time play with the deliberation of turn-based tabletop combat.
- Where does the term "Real-time with pause" come from?
- Popularized by BioWare's Baldur's Gate (1998) and the Infinity Engine games that followed.
