# Raid

- Term: Digital term
- Canonical: https://www.lanternhall.org/lexicon/raid/

> A large-group challenge in an online game, typically a series of powerful bosses that require many players, careful planning and repeated attempts. Raiding guilds built schedules, voice chat and loot rules such as [Dragon kill points](https://www.lanternhall.org/lexicon/dkp/) around it.

A large-group challenge in an online game, typically a series of powerful bosses that require many players, careful planning and repeated attempts. Raiding guilds built schedules, voice chat and loot rules such as [Dragon kill points](https://www.lanternhall.org/lexicon/dkp/) around it.

**Origin:** Big-group encounters appeared in MUDs and early MMORPGs; EverQuest (1999) and World of Warcraft (2004) made raiding the pinnacle of the endgame.

## Quick answers

**What does "Raid" mean?**
A large-group challenge in an online game, typically a series of powerful bosses that require many players, careful planning and repeated attempts. Raiding guilds built schedules, voice chat and loot rules such as Dragon kill points around it.

**Where does the term "Raid" come from?**
Big-group encounters appeared in MUDs and early MMORPGs; EverQuest (1999) and World of Warcraft (2004) made raiding the pinnacle of the endgame.

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From The Lantern Hall (https://www.lanternhall.org/), a museum of fantasy literature and roleplaying games.
