# Campaign setting

- Term: Tabletop term
- Canonical: https://www.lanternhall.org/lexicon/campaign-setting/

> A fictional world packaged for play, with maps, histories, gods and factions that a group can adventure in over many sessions. Published settings such as Greyhawk, the Forgotten Realms and Eberron became franchises that spawned novels and video games.

A fictional world packaged for play, with maps, histories, gods and factions that a group can adventure in over many sessions. Published settings such as Greyhawk, the Forgotten Realms and Eberron became franchises that spawned novels and video games.

**Origin:** Home campaigns such as Blackmoor and Greyhawk came first; TSR published the World of Greyhawk folio in 1980.

## Quick answers

**What does "Campaign setting" mean?**
A fictional world packaged for play, with maps, histories, gods and factions that a group can adventure in over many sessions. Published settings such as Greyhawk, the Forgotten Realms and Eberron became franchises that spawned novels and video games.

**Where does the term "Campaign setting" come from?**
Home campaigns such as Blackmoor and Greyhawk came first; TSR published the World of Greyhawk folio in 1980.

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From The Lantern Hall (https://www.lanternhall.org/), a museum of fantasy literature and roleplaying games.
